Act of War
This is the beginning of my dream game. A top down 2d action RPG. Below are the current features:
- Human class character
- two weapons, punching or slimeballs. Switch with mouse wheel
- Can use SPACE to dodge-roll
- Multiple levels to explore. Outdoor starter area. The starter house. And the dungeon under the house
- two mobs. A slime and fireball variant.
Monster have health bars
persistence between levels
Opening screen (no save or load features)
Music and SFX
I WOULD REALLY LIKE SOME COMMENTS. I started learning game development in February 2021 and this is my first game made without a tutorial. I plan on fixing the current issues, adding new class/races, new weapons, new mobs, new areas. Most of the leg work is done. I could also use an ARTIST!
The goal is to have a kingdom based PVP game in this style. Heavy focus on weapon selection, terrain, weather, time of day and other modules that affect your strategy when competing and looting.
Development log
- (Prototype) Act of War - SubterfugeMay 22, 2021
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